> "There's a magic to the grain and the color quality that you get with film."
Can be simulated by shooting at the same frame rate (24 fps) plus some post-processing? It probably wouldn't be simple to write an accurate simulation, and it could be quite GPU intensive to process, but I imagine it's possible to get results from a digital camera that are indistinguishable from those using film.
Can be simulated by shooting at the same frame rate (24 fps) plus some post-processing? It probably wouldn't be simple to write an accurate simulation, and it could be quite GPU intensive to process, but I imagine it's possible to get results from a digital camera that are indistinguishable from those using film.