Comment Comment by _halgari I'm a bit against the code style: https://github.com/oyachai/HearthSim/blob/master/src/com/hea...So the card that does the damage has to do the removal check for the minions? Talk about duplication of code. Wouldn't something like this be better:engine.dealDamage(1).to(Category.EnemyMinions); parent _halgari 12 years ago
So the card that does the damage has to do the removal check for the minions? Talk about duplication of code. Wouldn't something like this be better:
engine.dealDamage(1).to(Category.EnemyMinions);