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Comment by AaronFriel

One risk the Servo team might have is the end-user latency. I'm wondering how it will play out that having all these asynchronous waits can result in a worse end-user experience. User interaction lag can be incredibly frustrating. Every opportunity taken to perform tasks asynchronously exacts a cost in terms of synchronization latency.

I hope the Servo team is acquainted with the video game world, and the curious optimizations that have been taken in that realm to greatly improve performance in multi-threaded settings.

parent AaronFriel 12 years ago

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