From my perspective the value of games has plummeted because I do not enjoy many of the AAA titles. I dont like looking down the barrel of a gun and shooting humans (or human like formations of pixels).
I would pay $60 upfront and $10 a month to play a RTS like command and conquer or SC2 (not the new new MMO one) that is on a long lived or persistent map w/ set teams (factions).
It has to have no annoying timers, not feel like grinding and cannot charge me incremental dollars to get further in the game "recharge" packs, "advisors" to unlock end game functionality, or premium currency that (in practice) cannot
be obtained otherwise.
Hell, I might just quit my job and learn to build this game.
I would pay $60 upfront and $10 a month to play a RTS like command and conquer or SC2 (not the new new MMO one) that is on a long lived or persistent map w/ set teams (factions).
It has to have no annoying timers, not feel like grinding and cannot charge me incremental dollars to get further in the game "recharge" packs, "advisors" to unlock end game functionality, or premium currency that (in practice) cannot be obtained otherwise.
Hell, I might just quit my job and learn to build this game.