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Comment by erichocean

> This is one of the very few successful projects that used LLVM to accelerate a dynamic language.

Yup. Another is Open Shading Language[0]. They ended up with performance 25% faster than the previous shaders, which were coded by hand in C. It's used now in Blender's "Cycles" renderer. Yay, open source!

[0] https://github.com/imageworks/OpenShadingLanguage/

parent erichocean 12 years ago

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