Comment
Comment by DLWormwood
As well written as this article is, I do have a problem with its tone. The writer seems willing ignorant of why the Internet “sucks” for gaming; it was not designed for real time small packet transmission. Most of TCP’s design, in particular, was intended to facilitate the transmission of comparatively sizable files over FTP, NNTP, and SMTP. Even stuff like IRC was designed not to be so concerned about timeliness that the chatlog on each end would match up exactly.