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Comment by smilekzs

The core seems much more interesting than the Pawn language. I'd like to see more comparisons once this matures.

A few points:

1. I'd like to see the FFI implemented natively (i.e. by declaring in Solid and registering through C code/macro, instead of relying on object file parsing). Then it'll be extremely useful in a bare-metal microcontroller environment.

2. Namespacing is needed -- I don't really want `parse_xxx` or `ast_node` in my global namespace!

parent smilekzs 13 years ago

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