I don't know about Rockstar, but from what I've heard from game developers from big studios, they're driven like slaves. Crunch time, unpaid overtime, wages that are not paid on time, etc etc.
It's easier to be on time and on budget if you break rules like 8 hour days and proper remuneration of the workforce.
It's easier to be on time and on budget if you break rules like 8 hour days and proper remuneration of the workforce.