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Comment by nsrivast

Simon, did you adopt the idea from http://geoguessr.com/ ? I came across that game a few months ago and couldn't reach the developer, but I'll share with you my comments at the time:

Love geoguessr! Thank you for making it, I am officially addicted.

I think there are lots of interesting things one could do with the gameplay and data. I would classify it as a Game with a Purpose[1], and I wonder if you have considered using the data you gather to answer some interesting questions:

1) Can we re-map the world according to the similarity measure measured by your game rather than the geographic measure? If so, what does the map look like?

2) How much additional information do you get by exploring? (What is the relationship between distance explored and subgame score?) Is there a way to add this as a feature of the game, i.e. require players to "invest" points to explore a larger area?

3) What are the salient features of a landscape that place it geographically? Language on stores/signs, architecture, landscape geography, prominent flora/fauna, type of cars/roads. Can we identify and classify these features?

Having built a few games with a purpose before (e.g. Wikiwarp [2]), I would love to help if I can. I would be happy to contribute to development to get access to your very interesting data!

Thanks, and best of luck!

[1] http://en.wikipedia.org/wiki/Game_with_a_purpose [2] https://github.com/nsrivast/wikiwarp

parent nsrivast 13 years ago

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