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Comment by adriancooney

The climbing sequence is particularly impressive but maybe a tad excessive in my opinion but. I count six operations, two of which seem to computationally intensive due to their trial-and-error approach. I can see the reasoning behind it if the AI is climbing a physics props but surely map data could be retrieved relative to position and save all that ray tracing (if that's the correct term)?
parent adriancooney 13 years ago

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