Comment

Comment by farhadabas

Hey thanks! The game is built on the AndEngine framework. The framework has an animation library that lets your move, rotate, scale sprites. However that by itself was not robust enough for us to build decent animations on. So I built a little xml framework on it that let my partner build animations, and storyboards from sets of these animations. Then I take those animations and apply them to the characters.
parent farhadabas 13 years ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton