Comment

Comment by ChuckMcM

Pretty much agree, the only thing that we might disagree on is the 'billions' number, while I expect good ray tracing to trace billions of rays, if transistors are cheap enough this becomes more interesting. The typical HDMI 1080p display is 2 megapixels (or megatexels) if you have a rendering engine with 2,073,600 cores each of which is looking at a billion ray 'view' based on where it sits in the scene, its easier to set up the scene and light it. That presumes that you can do those cores like DRAM instead of like current processors of course. My point is that cheap transistors keep amazing me and whenever I say "Oh that will never happen" some fool goes and shows me I'm wrong.

I'm trying to imagine how complex a 'core' would be that computed the incident rays on a single pixel. Then figuring out how big that is in a 18nm process technology and then trying to see if I can fit 2M on a reasonable size die. My head exploded sadly.

parent ChuckMcM 13 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton