Comment Comment by Lerc >raw RDP fillrate issues, which was for sure the weakest part of the N64 hardwareI thought weakest part was the size of the texture buffer.Nobody expects the N64! Our two weakest parts are our raw RDP fillrate, and our tiny Texture buffer. parent Lerc 4 days ago
I thought weakest part was the size of the texture buffer.
Nobody expects the N64! Our two weakest parts are our raw RDP fillrate, and our tiny Texture buffer.