Thanks, I honestly just used claude code and use matt pocock's /wayfinder skill just for the first stage. I said use plain js and html, no external libraries. Then I used chatgpt's speech to text to transcribe what I wanted the first stage to look like. Plugged that into claude code with opus 5.5 (opus is unbeatable rn). It thought for 30min, I saw the result, asked for a few changes to the trees and a few stuff. And wala, it was done.
For the other stages I just transcribed my voice and it usually one shotted 95%. I made tweaks as needed to monsters or gameplay.
What amazed me was the amount of taste claude had out of the box. The word taste might be overused, but claude made the church on the first stage perfectly. As well as the castle in the last stage. It knew what details to add to make it look real, I barely had to add detail.
For the other stages I just transcribed my voice and it usually one shotted 95%. I made tweaks as needed to monsters or gameplay.
Music and sound effects was from https://commons.wikimedia.org/wiki/Main_Page. Victory music from https://stocktune.com/free-music/pixelated-dreamscape-quest-...
What amazed me was the amount of taste claude had out of the box. The word taste might be overused, but claude made the church on the first stage perfectly. As well as the castle in the last stage. It knew what details to add to make it look real, I barely had to add detail.