No offense, but this feels like the most un-Factorio thing imaginable.
In factory building games, the systems in play can be understood and are fully deterministic. You're given a set of tools and a problem, and then craft together a solution. Your reward isn't just seeing the item you want on a conveyor belt, but looking at the factory you built ticking like clockwork.
What you're describing is beating out endless nondeterministic fires. It's like you were forced to play Factorio exclusively through an algorithm that designs incomprehensible factories that don't work sometimes, but designs them much faster than you ever could. So you click the magic button and see a mass of buildings appear in front of you. They may work perfectly fine, but if they don't, you need to use the same statistical factory estimator to build an in-game factory fixer mechanism and factory tester mechanism. And then a few updates later the factory fixer breaks so you need to deploy a factory fixer fixer, and a belt clean-up machine, and so on ad infinitum. To me this doesn't seem satisfying in the slightest.
In factory building games, the systems in play can be understood and are fully deterministic. You're given a set of tools and a problem, and then craft together a solution. Your reward isn't just seeing the item you want on a conveyor belt, but looking at the factory you built ticking like clockwork.
What you're describing is beating out endless nondeterministic fires. It's like you were forced to play Factorio exclusively through an algorithm that designs incomprehensible factories that don't work sometimes, but designs them much faster than you ever could. So you click the magic button and see a mass of buildings appear in front of you. They may work perfectly fine, but if they don't, you need to use the same statistical factory estimator to build an in-game factory fixer mechanism and factory tester mechanism. And then a few updates later the factory fixer breaks so you need to deploy a factory fixer fixer, and a belt clean-up machine, and so on ad infinitum. To me this doesn't seem satisfying in the slightest.