The decompilation efforts I've been seeing with 15 year old Xbox 360 games or PS3 games has been absolutely incredible, getting them running natively on macOS with presumably much fewer engineering resources than are allocated to a standard game port.
I do think the limited macOS gaming market is a chicken-or-the-egg problem - people don't game on Macs because there aren't that many great games on Mac (Although Cyberpunk runs amazingly on my M4 Macbook Pro).
I do think the limited macOS gaming market is a chicken-or-the-egg problem - people don't game on Macs because there aren't that many great games on Mac (Although Cyberpunk runs amazingly on my M4 Macbook Pro).
I'm very excited for the future.