Comment

Comment by MikeShah

I have found OpenGL 4.5/4.6 to be a sweet spot for students currently learning graphics in a semester course. SDL_GPU is otherwise a good intermediate I would consider.

I remember for myself: learning a new API (opengl), new paradigm (gpu programming), and new language(glsl) all on top of learning graphics concepts is a lot. OpenGL 4.5 and 4.6 are modern enough to get started and there are good resources to learn the 3.3+ stuff that I have built on.

See my website(mshah.io) for my paper on some of the 'why'.

parent MikeShah 4 days ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton