Inspired by the recent Minecraft submission, I decided to post my little project as well. It allows conversion of Lidar data to 3d meshes. This can be used, for example, to get a 3d-printable model of any place on earth.
There are different options to configure how the mesh is generated: the altitude can be exaggerated, the scale can be changed, buildings and vegetation can be included or excluded, and multiple grid squares can be combined.
There are different options to configure how the mesh is generated: the altitude can be exaggerated, the scale can be changed, buildings and vegetation can be included or excluded, and multiple grid squares can be combined.