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Comment by pizza234

> If you think this is a bad idea, please tell me why, happy to discuss.

There are several reasons. The most important one is that children (ab)using highly stimulating devices don't learn to be absorbed by or find reward in less stimulating ones (most importantly, books). It's exactly the same risk as giving addictive drugs to adults.

This is not theory. Just look at children whose parents give them mobile phones/tablets as pacifiers - they become easily restless.

The intellectual argument is also important. Gamified learning is nice on paper, but one can imagine what children are actually going to play.

Related to another post: the difference between a child and an adult who plays videogames is that the latter has (hopefully!) learned "slow" skills, so they can choose pastimes like this deliberately.

Having said that, I'm for forbidding children from using this type of thing, but it's a very dangerous slippery slope, and there's lots to work on before that step.

parent pizza234 6 days ago

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