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Comment by turbobutton

I think the earlier console generations where created by a bunch of passionate nerds eager to make something cool.

The current generations are created by highly talented designers whose work is reviewed by committee after committee with user research, marketing, management and creative direction all wanting to have a say - leading to the most universally acceptable compromise.

Once game development goes into the 300 million plus per title range, you really can't have any John Carmak or Romeros running around building stuff they are passionate about anymore. There's just too much money on the line...

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