I've been working on a few of my own engines (which I'm also developing https://tanepiper.github.io/game-frame/ around - an agentic framework for game preservation)
Would be interesting to see how more accurate it could get with it, as this is along the lines of what I'm doing for POD: Planet of Death, Hardwar and Frontier: Elite II
Would be interesting to see how more accurate it could get with it, as this is along the lines of what I'm doing for POD: Planet of Death, Hardwar and Frontier: Elite II