"I think Scratch is so featureful that it is intimidating to newcomers. The paradox of having so many toys is that it’s hard to know which one to play with."
I'm the exact opposite. I want the choices and possibilities so that I can run with them. When the space is limited, it can still be fun and interesting, but only until you've plumbed the depths and everything you do becomes derivative, repetitive, and boring.
Growing up, my favorite toy was a huge bucket filled with random lego pieces. Some were basic bricks, some were from the technical set, some were from themed sets (cars, space ships, etc). I'd spend hours coming up with new designs, the original box designs long forgotten.
I'm the exact opposite. I want the choices and possibilities so that I can run with them. When the space is limited, it can still be fun and interesting, but only until you've plumbed the depths and everything you do becomes derivative, repetitive, and boring.
Growing up, my favorite toy was a huge bucket filled with random lego pieces. Some were basic bricks, some were from the technical set, some were from themed sets (cars, space ships, etc). I'd spend hours coming up with new designs, the original box designs long forgotten.