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Comment by jameshart
Games work in very different ways. Some are narratives where unless you complete them it isn’t really true to say you’ve fully played them. Others are essentially skill-acquisition challenges - you don’t have to finish Sonic the Hedgehog or ‘beat’ Civilization to be able to say you’ve played them. And others are goalless sandboxes - the Sims or Minecraft, where what you get out of it depends entirely on what you put into it.