I'm curious, for someone more familiar with Goose: how do you represent an arbitrary number of dynamically sized values? If you have a fixed number of stacks, it seems like only a fixed number of values can change size at any given time.
For instance, how would you represent a hash table where the values are strings and at random, the program inserts or deletes a random string?
This doesn't seem like something you could easily represent. The only way I can think of is to keep a stack that holds all of your strings, and you periodically compact it.
Edit: Maybe you could also have a separate stack for strings of various sizes. One each for strings less than 8, 16, ... bytes. But at that point you're basically implementing your own malloc by hand.
Edit: Fwiw I do think Goose is very cool! I've had to hand-roll a lot of similar stuff in Rust before to speed up memory management
For instance, how would you represent a hash table where the values are strings and at random, the program inserts or deletes a random string?
This doesn't seem like something you could easily represent. The only way I can think of is to keep a stack that holds all of your strings, and you periodically compact it.
Edit: Maybe you could also have a separate stack for strings of various sizes. One each for strings less than 8, 16, ... bytes. But at that point you're basically implementing your own malloc by hand.
Edit: Fwiw I do think Goose is very cool! I've had to hand-roll a lot of similar stuff in Rust before to speed up memory management