At first, I was feeling kind of shocked that AI would do a useful and good reverse engineering and produce code that can be extended later, because that totally not matches my experience working with frontier AI models. And, indeed, they started with a working cross-platform GL-accelerated, multiplayer-capable and moddable codebase. And then used AI to remaster it. So the AI contribution seems to be mostly upscaling the old pixel art.
"OpenOMF (MIT): the open-source reimplementation whose reverse engineering this port follows."
"OpenOMF (MIT): the open-source reimplementation whose reverse engineering this port follows."
https://openomf.org/