I started this game almost 10 years ago in high school as a way to learn OpenGL. Scope creep quickly took over, and it eventually became a full 3D game and engine with animations, rendering effects, dynamic terrains, etc, with ~100k lines of code and native Linux and Windows support.
Thought I'd share it! With AI coding now, it feels like a relic of another era. Crazy to imagine writing 100k lines by hand today!
Thought I'd share it! With AI coding now, it feels like a relic of another era. Crazy to imagine writing 100k lines by hand today!