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Comment by morishuz

awesome. the performance improvements looks impressive!

i’m the author of Delaunay32, a constrained delaunay triangulator with polygon and hole support. it uses divide-and-conquer rather than incremental insertion, so im curious how it would compare with the delaunay baseline here.

https://github.com/morishuz/delaunay32

i havent benchmarked on your corpus yet, and our current polygon api requires simple rings with non-touching holes. thanks for publishing the datasets, they look useful for testing and comparison!

parent morishuz 9 days ago

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