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Comment by vitalnodo

Before, I would write an emulator of an old console. On weekends I would debug why the game shows garbage instead of a picture, compare opcodes with the documentation and learn from my own mistakes. And the emulator itself would be valuable as an artifact, because it holds the experience I accumulated. Now the same thing can be done much faster. Learning from mistakes disappears, only high-level templates remain which looks similar to the academic approach.

On the other hand, you can set up an LLM so that everything goes gradually and you learn like you used to. But that's more like what I would call pet archaeology or something... Learning the tools doesn't give as much benefit anymore, it's more like a reconstruction of past events.

parent vitalnodo 13 days ago

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