I hope it does get fixed, but Apple actually has a bad track-record with another deprecated API, AppleAL (OpenAL). They broke it in a very interesting way in Tahoe where mono-channel audio on Aarch64 (not through Rosetta) did not play and it was broken through all the betas. I believe it actually may still be broken today. The workarounds were either mono-to-faux-stereo channel duplication or switch to openal-soft.
OpenGL is an even bigger deal so I don't see a world where it doesn't get fixed, but I also thought exactly the same way with the previous issue. It seems that Apple does not have any older video games in their testing apparatus.
OpenGL is an even bigger deal so I don't see a world where it doesn't get fixed, but I also thought exactly the same way with the previous issue. It seems that Apple does not have any older video games in their testing apparatus.
Some references on the issue:
1. https://github.com/luanti-org/luanti/issues/16499
2. https://support.sega.com/hc/en-us/articles/39540396560145-Ma...