An interesting read, given nowadays no one seem to care anymore how things are actually done in detail.
Doing a pretty sky in my game? Just delegate the entire process to AI.
If it doesn’t look good just keep prompting your way to a pretty sky. Learn nothing while you do it, and when you need to do a simulated 3D sky again, have zero reusable knowledge, after all you can just point your codex at your successful previous attempt.
Doing a pretty sky in my game? Just delegate the entire process to AI.
If it doesn’t look good just keep prompting your way to a pretty sky. Learn nothing while you do it, and when you need to do a simulated 3D sky again, have zero reusable knowledge, after all you can just point your codex at your successful previous attempt.