C++ leads to really really bad design choices. You invariably start using
the "nice" library features of the language like STL and Boost and other
total and utter crap, that may "help" you program, but causes:
- infinite amounts of pain when they don't work (and anybody who tells me
that STL and especially Boost are stable and portable is just so full
of BS that it's not even funny)
- inefficient abstracted programming models where two years down the road
you notice that some abstraction wasn't very efficient, but now all
your code depends on all the nice object models around it, and you
cannot fix it without rewriting your app.