> what is your metric for "productivity" exactly?
Releasing a major project in about a year (downread.com) while having several ones in the pipeline. Far more than I was able to do in previous years with similar time commitment.
> that vaguely understands the problem
This is not my experience at all (mostly with Opus). It can understand and explain to me even complex programs. And then edit them. Usually it solves tasks on the first attempt, if the instructions were precise enough (and with every new release, Opus needs less and less handholding / context).
> do you get your llm to bring a novel solution to a problem
> that hasnt been explored before?
No. But if I explain a novel solution to the LLM, it can create a complete implementation far faster than I ever could.
> do you even learn anything new
Usually not, unless I work in an area I have no experience in (like setting up an iOS app). But that's not even the point. I don't do it to learn; I do it to build products that either don't exist yet, or are better than the existing ones. These projects are no rocket science, but they are very labour-intensive.
Releasing a major project in about a year (downread.com) while having several ones in the pipeline. Far more than I was able to do in previous years with similar time commitment.
> that vaguely understands the problem
This is not my experience at all (mostly with Opus). It can understand and explain to me even complex programs. And then edit them. Usually it solves tasks on the first attempt, if the instructions were precise enough (and with every new release, Opus needs less and less handholding / context).
> do you get your llm to bring a novel solution to a problem > that hasnt been explored before?
No. But if I explain a novel solution to the LLM, it can create a complete implementation far faster than I ever could.
> do you even learn anything new
Usually not, unless I work in an area I have no experience in (like setting up an iOS app). But that's not even the point. I don't do it to learn; I do it to build products that either don't exist yet, or are better than the existing ones. These projects are no rocket science, but they are very labour-intensive.