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Comment by phil-martin

Thanks for the explanation, appreciate it!

Sorry for asking for definitions - since Aethris is such a different architecture, I want to make sure we’re using the same language.

When you say “models they generate” do you mean the the nurbs representation, or the tessellated geometry for rendering?

On a related topic how does Aetheris perform when defining a screw thread? Or a nut thread?

parent phil-martin 18 days ago

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