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Comment by Aissen

> What’s the secret behind that Mario ‘feel’?

> I think that is fine-tuning. Many, many, many hours and days spent actually sitting down and playing the game.

Turns out quality takes time. Who would have thought. Very few games reach this level of fine-tuning, because it takes dedication (and budget).

Funnily, it's almost conflicting with this answer:

> Was much changed during development?

> Apart from the number of polygons use, the characters were first-off – once they were designed, they went straight into the game. There wasn’t really a lot of changing, artists just kept supplying stuff that just got put in the game, conveyor-belt style. That was more or less because of a very, very tight deadline – it had to be out right when the N64 came out.

So it's more nuanced. You fine-tune the fundamentals, but not necessarily everything.

parent Aissen 20 days ago

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