AMD TrueAudio was doing the audio raycasting thing many years before the PS5 released [1]
> The TrueAudio Next SDK was released as open source through AMD's GPUOpen suite in August 2016...TrueAudio Next uses the GPU's ray-casting technology to do the audio computation
It's a rather niche feature, don't think too many games ever used it.
> The TrueAudio Next SDK was released as open source through AMD's GPUOpen suite in August 2016...TrueAudio Next uses the GPU's ray-casting technology to do the audio computation
It's a rather niche feature, don't think too many games ever used it.
[1] https://en.wikipedia.org/wiki/AMD_TrueAudio