FWIW, I wish you'd spent a few minutes cleaning up the first dozen pages of Claudespeak. You have some human text at the bottom of the post, but first you force your readers to wade through (or skim, or just close the tab) stuff like "Solver experiments show the bare rule is loose" — "is a chore with the shape of a puzzle:" — "test candidate mechanics on thousands of random gardens with an exact solver, a constraint-programming optimizer, and a deductive difficulty grader" — "the only U-turn-free raking among 12 par rakings of 6,310,226. Ripple stones and wave bands, the obvious “pattern” constraints, add texture but not tightness" — ...
You do see how that's all garbage, right? So why not just delete it? Keep the good part, delete the bad part.
The game widget itself takes up 3 pages on mobile, because of all the Claude web design.
... Wait, as I scroll down again in composing this complaint, I realize I'm wrong about there being any human text at all. It's all garbage. This makes me kind of sad for the Gwern we've lost.
You do see how that's all garbage, right? So why not just delete it? Keep the good part, delete the bad part.
The game widget itself takes up 3 pages on mobile, because of all the Claude web design.
... Wait, as I scroll down again in composing this complaint, I realize I'm wrong about there being any human text at all. It's all garbage. This makes me kind of sad for the Gwern we've lost.