> fixing corrupted input handling in a C/C++ code base would not be too hard
The best programmers on the planet have tried and failed with this task for 50 years now, so I don't think this is true.
The main disadvantage of Rust right now is not supporting some more obscure platforms, but because mold wouldn't support them anyway I don't see that as a problem.
The best programmers on the planet have tried and failed with this task for 50 years now, so I don't think this is true.
The main disadvantage of Rust right now is not supporting some more obscure platforms, but because mold wouldn't support them anyway I don't see that as a problem.