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Comment by rifty

I'd say as a watcher of the genre, some of the major developers are going through a simultaneous point of reflection after seeing some throwback games (that they were dragged into releasing) garner so much audience without cannibalizing their other game. They've realized they may have been leaving customers who want their style of fantasy at the door; that the capacity of people who want their style of fantasy is much greater than the capacity of people that want a single style of MMO game design.

I hesitate to fully confirm it a resurgence as if it's going to be an indicator of a trend in greater pop culture. The genre before was just kind of excessively strangling itself of potential sales that were there due to the high capital costs for new entrants and the major developers previously not wanting to field anything else but one major game.

parent rifty 27 days ago

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