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Comment by DougN7
I’m a developer of 30 years, but writing a game completely with AI. It writes all the code and has something like 200 test cases now . It does well with what it understands but there are all kinds of things it fails at. Like it didn’t blink at an interactive turn-based game taking 10 minutes per turn (instead if an expected 15-30 seconds). That was caused by recomputing everything rather than caching, which I pointed out. There were 3 areas that referred to something we changed. I had to point out what was no longer coherent. AI can write code well, but it just doesn’t have the memory/context size to drive a real world project of any size. It still needs someone else to do the thinking and planning. If I didn’t code I don’t think it would have known where to look to fix many performance problems. I’m not at all worried about it taking my job.