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Comment by PlunderBunny

I figured out that, in the early versions of Realmz for the Mac, there was an enchanted item (a helm?) that added a few points to the wearer’s stats when equipped, but when removed it took away more than it added (i.e. left you worse off). It only took a few seconds for my programmer brain to start me furiously equipping and then un-equipping it, and sure enough, when that stat went to -127, one more equip-and-unequip was sufficient to give me a +128 bonus for that stat.

I never understood how that particular bit of logic could have been coded that way - it seemed so unnatural.

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