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Comment by plasticeagle

Very nice article, but I have a question about the rust bloat issues you encounter. Why do the size of the type names grow the size of the binary? Does rust look them up at runtime, and if not, why can they not be stripped like you would in C++?

I like how they used the USB C connector for whatever the hell they felt like. USB C is cheap and reliable, so it makes alot of sense.

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