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Comment by samplatt

You're not controlling an FPS character walking, you're controlling the 'throttle' of how fast you're moving fwd or backward. Holding it down increases speed.

Forward means light is hitting your eyes faster, making it look like the distance the light had to cross is condensed, meaning it looks further away.

Moving backwards slights the light hitting your eyes, to the point where you're moving away from the light, so everything goes black.

parent samplatt 1 month ago

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