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Comment by netsharc

I suppose the only good solution is like those "game streaming services": move all the logic to the server and use the client only as a rendering device.

Even sending metadata so the client can use local sprites to render the enemy is hackable, if the end-user knows the coordinates where to render the enemy, it can immediately tell the server that "user aimed at $COORDS and pulled the trigger"...

parent netsharc 2 months ago

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