To me, most local models work just fine for anything you can be patient for. If I want something quicker, I will go to a SOTA model via API, but with multiple 3090s, I have never really needed a hosted model for a lot of my experiments.
For code, they are great, but for creativity for NPC controllers, they leave something to be desired, but work well enough for testing, so I don't burn tokens until I'm actually playing my games.
But nothing one-shots a prototype better than Fable 5. I can have a prototype built in 30 minutes, hooked up to my local LLMs and Claude Code is very good at testing the interactions and even tuning the prompts of the NPCs for better experiences.
For code, they are great, but for creativity for NPC controllers, they leave something to be desired, but work well enough for testing, so I don't burn tokens until I'm actually playing my games.
But nothing one-shots a prototype better than Fable 5. I can have a prototype built in 30 minutes, hooked up to my local LLMs and Claude Code is very good at testing the interactions and even tuning the prompts of the NPCs for better experiences.