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Comment by alephnerd

> These had a lot of blood sweat and tears poured into them

It goes both ways. Both the video game and the film/tv IP need to have some sort of deeper meaning and writing. You just can't write a cohesive story for a cynical multiplayer FPS like Quake, Wolfenstein II, Doom, etc whose whole appeal in the 1990s and 2000s was gore and shock value.

There's a reason people my age (below 35) have never played and oftentimes haven't even heard of Quake or Doom or Wolfenstein but have heard of Fallout or Half Life.

> Most Hollywood game adaptations are the same as the Disney live actions. They have their hands on an IP, they want to flip it into easy money...

I've given a list of the majority of video game movies created this past decade. They made bank and were well written and have mass appeal.

parent alephnerd 2 months ago

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