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Comment by vipshek

This article is ostensibly about biology but it's really about pedagogy—how traditional education squeezes out the sense of discovery and turns many subjects into rote memorization exercises.

This reminds me of the pedagogical philosophy of Seymour Papert, who was heavily influenced by the ideas of Jean Piaget. Piaget's "genetic epistemology" argues that knowledge and understanding is created by interacting with environments, which traditional educational approaches fail to provide.

Papert combined Piaget's ideas with the emergence of computing to argue that children should be taught subjects in a hands-on, exploratory way - and not just for teaching computing! The idea is that by programming in simplified languages, children can discover ideas in subjects like mathematics and grammar - deriving them as they try to solve problems instead of having them dictated to them.

Suppose that biology was taught in a game-like environment where students were designing cells or organisms in some way. Maybe the game could be structured so that each organelle could be "discovered" by the student as they designed the cell to survive in some environment. Perhaps that'd make the purpose of each cell component more grounded and memorable.

Papert's book Mindstorms covers all this in detail, and I highly recommend reading it. I feel like it's especially important today given fears of how AI will affect childhood education. At best, I hope that computing can be a boon to education instead of a detriment if it's woven into pedagogy thoughtfully.

parent vipshek 2 months ago

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