I used Sol to extract the remaining decryption keys from the Super Mario Maker 2 (Switch) game files. Someone had previously extracted all the keys from the original release, but not any of the new ones from updates. Not only did it succeed, but it helped me understand the data sufficiently to add support for “Super World” rendering to my level viewer (which I made back in 2021), eg the little widget at the top of https://www.smm2-viewer.com/players/B16-306-GVG
I was very pleasantly surprised to find Sol wasn’t obstructive over what was clearly a very grey area endeavour.
I was very pleasantly surprised to find Sol wasn’t obstructive over what was clearly a very grey area endeavour.