Comment

Comment by danieltanfh95

I wanted to design a game to teach my wife MOBA basics of map control and map-setup so I created this. Blitz go is too fast to think, and normal go squeezes most of the nail-biting fighting near the end.

Players play through a setup phase with extra time to think, before going into a "teamfight" phase where you only have seconds to put down a piece. Have fun, I definitely did.

parent danieltanfh95 2 months ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton