It says something about what a thoughtful development environment these early BASICs were, that you could make a full simple little game like this in only 131 lines even though they're ostensibly far less powerful than modern languages. I'm not sure if you could even get an SDL window open and game loop running in 131 lines of (non-golfed) C.
Never mind how compact, beginner-friendly, and just plain fun they were to use. It's been said countless times but I'll say it again - we've lost something over the years.
Never mind how compact, beginner-friendly, and just plain fun they were to use. It's been said countless times but I'll say it again - we've lost something over the years.