I suspect that won't last long for a number of reasons
- AI is already capable of creating some assets that are indistinguishable from human made ones. Anti-AI sentiment is pointless if they can't tell the difference.
- devs in Countries that care a lot less about the legal stuff are going to be cranking out and studios will want in on it.
- If the primary blocker is legal someone will find a way to get around it and provide a model/service/workflow that allows a game with AI assets to claim copyright on said assets.
- Games are literally one of the absolute best uses for this tech. Someone is going to figure out a way to leverage this stuff as a first class function of the gameplay. Player directed assets or procedural world creation, dynamic quests like never before seen. They're going to hit the nail on the head and produce a banger with this tech and the landscape is never going to be the same again.
- AI is already capable of creating some assets that are indistinguishable from human made ones. Anti-AI sentiment is pointless if they can't tell the difference.
- devs in Countries that care a lot less about the legal stuff are going to be cranking out and studios will want in on it.
- If the primary blocker is legal someone will find a way to get around it and provide a model/service/workflow that allows a game with AI assets to claim copyright on said assets.
- Games are literally one of the absolute best uses for this tech. Someone is going to figure out a way to leverage this stuff as a first class function of the gameplay. Player directed assets or procedural world creation, dynamic quests like never before seen. They're going to hit the nail on the head and produce a banger with this tech and the landscape is never going to be the same again.